AI Insights · Timothy · January 2022
Top 5 2D Cartoon Games on Android in Peru, Q4 2021
Discover the performance of the top 5 2D cartoon games on the Android platform in Peru during Q4 2021. Data from Sensor Tower reveals trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 2D cartoon games on the Android platform in Peru showed varying trends in downloads, revenue, and active users. Here's a closer look at their performance:
Survival 456 But It's Impostor by Great Arcade Games saw significant activity. Weekly downloads started strong with approximately 92K in mid-November, peaking at around 132K in the week of November 22. However, downloads gradually declined to about 44K by the end of December. Revenue peaked at $30 in the week of December 6. Active users mirrored the download trend, starting at roughly 89K and peaking at 211K in late November before declining to about 105K by the end of December.
Among Us from Innersloth LLC maintained steady engagement. Weekly downloads fluctuated, peaking at 63K in mid-November and ending the quarter at around 42K. Revenue remained relatively stable, with a peak of $213 in the week of November 22. Active users also showed a steady pattern, starting at 39K in late September and peaking at 78K in mid-November before ending the quarter at around 38K.
SortPuz™: Water Sort Puzzle by Dark Halo experienced a notable increase in downloads, starting at 37K in late September and peaking at 57K in the week of December 20. Active users also saw a steady rise, beginning at roughly 119K and reaching 207K by the week of December 20.
Beat Shooter Music Game by Xiaolin had fluctuating download numbers. Weekly downloads began at 48K in late September, dropped to around 10K in early November, and then surged to 78K by the end of December. Active users followed a similar trend, starting at 55K, peaking at 120K in the last week of December.
FNF Music Battle: Rap Full Mod from Rocket Game Studio showed varied performance. Weekly downloads began at 54K in late September, fluctuating throughout the quarter and ending at around 24K. Active users started at 84K, dipped to around 40K in early November, and ended the quarter at 47K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.